It is precisley because of CPU bottleneck (i.e. So messing with the vsync, thread count preferences and such to smooth out framerate only corroborates further that framerate fluctuates wildly in Attila, something that supposedly is a non-factor for people such as yourself, who maintain that you see constant, steady fps across scenes/load. PPS: In fact, the main reason for hitching/stuttering is when there is a large discrepancy between min and max framerate: the rig goes from a situation where frames are easy to fetch, to a scene where the amount of data to be fetched rises dramatically, and if there is a bottleneck along the way, you'll see hitching. If you actually had competency in this type of stuff, you would know that. This is well known, never been disputed by me, and in fact I have advocated such fixes myself many, many times over the years.īut in terms of raising the gross amount of frames, or increasing 1% low frame count and such, these types of fixes do not address the cause.Īgain, there is a big difference between smoothing out frame hitching, and raising the min framerate. Manually setting thread count, along with other fixes, such as specifying the Vysnc mode, can help mitigate hitching/stuttering. PS: And there is a difference between frame rate stuttering, or hitching, which Hydra was talking about, and low minimum frames. Try turning the AA off! You need psychological help man. Originally posted by steve:Mile pro Libertate well since you want me here, I don't see your own special brand of B/S about you cant get that FPS or its CPU bound to the person that found the lines in the config file I refered too, why no insultting demands at Hydra when he says he gets 120 fps, go ahead tell us all about how it only uses 1 core. Going back to Arkad your RX 580 is about 10% more powerful than the GTX970 Was it because I was alone you thought you could victimise me?. Why no demands on him putting up a video?. My GPU is 5% faster but that is within a tiny amount when we are talking about the levels of PC in question.Īnd we can talk about CPU where he has an 8% overall advantage but in 4 core operation we are so close as to be identicle Now the fun part is I can verify that Hydra's PC is about the same speed as my PC overall Mile pro Libertate well since you want me here, I don't see your own special brand of B/S about you cant get that FPS or its CPU bound to the person that found the lines in the config file I refered too, why no insultting demands at Hydra when he says he gets 120 fps, go ahead tell us all about how it only uses 1 core. I hope this works for you too my AMD friend :) I noticed the sudden frame drops and juddering vanish, and I now get 90-120 fps in this game at 1440p with graphics on max quality, which is pretty good considering how poorly optimised it is. In my case (and yours) that was number_of_threads 16. In that document, change number_of_threads 0 to however many threads your CPU has. Go to C:\Users\user\AppData\Roaming\The Creative Assembly\Attila\scripts and open .Ģ. The fix that worked for me was as follows:ġ. It made the game unplayable, despite my RTX 2080. I use a Ryzen 2700x, so practically the same as you, and I also experienced extreme stuttering in battles. How can I optimize the game to run smoother? And when I had an i5 and a GTX 970 two years ago the Attila ran fine. I don't understand why, my PC runs Warhammer 2 at max just fine. The game stutters a lot, especially during the melee phase of the battles. Originally posted by Arkad:Hello, I am having Issues running Attila on my PC, I have a AMD Ry8 Core Processor with a RX 580 GPU.
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